Innovation and technology continues to push the frontiers of what is possible in education. One such force is virtual reality – a revolutionary way to impact how students access the curriculum. From field trips to faraway places and the ability to step back in time to key historical moments, right through to understanding the intricacies of the human body; virtual reality can make the impossible, possible. The mobilisation of multiple senses supported by the virtual environment exponentially lifts student engagement, understanding and retention.
My journey with virtual reality began many years ago, when I partnered with Associate Professor Matthew Joordens from Deakin University. We collaborated on a project that would empower students to design 3D environments that could be exported into the virtual world. The impact of this work was so great that I have continued my professional interest in this area for many years, including implementing school-based programs and presenting on the subject at international conferences.